RecastNavMeshGenerator.cpp crash

https://github.com/EpicGames/UnrealEngine/blob/release/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMeshGenerator.cpp: 2395

it will crash…

const TSharedRef<FNavigationRelevantData, ESPMode::ThreadSafe> ElementData;
FNavigationRelevantData* ModData = (FNavigationRelevantData*)&ElementData;

maybe TSharedRef can not cast to FNavigationRelevantData* like that…

btw,feature “VoxelCache” seems not finished in latest release?

English suck, sorry…