I want to rebind the controls so they suit switching from top down to first person cameras - the player doesn’t need access. For top down camera W and S move character up and down, A and D move left and right. When I switch to the first person camera I need to rebind the keys so that W and S move the character forward and back, A and S strafe. I can find guides for creating rebinding menus but I can’t figure out how to automatically switch the keys.
Ok, thanks - I was just looking at that when I realised it’s not actually a key binding problem.
You will need two different Player Controllers. Create a Sub-Class for each and assign them on camera switch. Each Sub-Class will then have the different key bindings.