Epic Developer Community Forums
Realtime Dynamic GI + Reflections + AO + Emissive - AHR
Community
Showcase
Game Development
unreal-engine
RyanTorant
(RyanTorant)
December 27, 2014, 4:35am
187
Well, I eventually figured out what matrix to use. And that means that GI works now, and that means…
dBeXiTR.jpg
800×600 158 KB
show post in topic