Realtime Cutscenes


Not sure If I’m being completely ignorant, but I’m still coming to terms with UE4. I was wondering if anyone could shed some light on how I should approach realtime cutscenes? I realise Matinee and Sequencer can be used for pre-rendered scenes. But I’m looking for something closer to Uncharted 4, where the short cutscenes seem almost seamless next to the gameplay.