I’m completely stuck, I’ve managed to figure out a lot of it, but there has to be some point I’m missing.
I’m trying to make spawned ai in a bounding box, move from point A to point B as they spawn and repeat.
Now, I have the spawning done fine.
I have the movement done SORT OF… they move, but only if the BP is in the level blueprint.
Ai controller BP doesnt create the desired effect or move them at all sadly.
The problem I have encountered is, after they spawn, they will move to one of the points which is good. however, after they move to that point,
most stop moving and only one is left going back and forth, and i know the nodes are firing due to print string, but its only going to the last created actor.
ideas? I need all the spawned ai to constantly move - space invaders style.
thanks in advance guys.