I just attached my wheeles to the main car, just as this user did
i followed all his steps, Instead, look! at this picture, the Z axis on my main body (the car body) is facing Up as it should
Here is my configuration
Everything looks fine but, when i import it to Unreal, look what happens when i insert a box collision!
THE RESULT : WHEN I PLAY AS THE CAR AND LAUNCH THE GAME MY CAR WHEELES OVERLAPS THE FLOOR
WHAT IN THE WORLD I JUST DID WRONG???