Really need help with GAS

Hello,

Im trying to make an interaction system working in multiplayer.

For now I have the interactuable actor with interactuable component and interface.

And my character have Gameplay Ability System Component with the interaction ability given.

The problem:

I use right click to interact with an object.
The ability triggers but the problem is that I have to pass the interactuable actor to the ability to execute the Interact() function of the interactuable actor.

Should the interactuable actors also have Gameplay Ability System Component?? (For me that sounds kinda overextending)