Really Need Help With Actors

Hi guys been trying for hours to find a way to get this to work.

From a line trace by channel hit actor result I need to some how get that actor variable to change to an object reference, I need this so that when the trace hits the actors that I want, I can pull the info from them. The reason I need to do it this way is because the object reference is a parent blueprint to others.

Any help, suggestion or other idea would be amazing, and I have to some how pull the info from the actors not the blueprints because the values can change and I don’t want to have to cast to every blueprint.

Thanks guys

from the “hit” actor output you can use a “cast to” and access all infos functions etc from blueprint.

Thanks Man No idea why i didnt think of that lol thanks! :smiley: