RealityCapture produces incorrect geometry when using images extracted from 360° panoramas.

Hello,

I tried to reconstruct a street using approximately 305 screenshots extracted from Google Earth 360 panoramas (Street View).

Instead of generating a proper 3D model, RealityCapture creates mostly flat wall-like geometry and projects the images onto those surfaces.

I tested multiple locations, not just a single street, and obtained similar results each time. The images have significant overlap and were captured following standard photogrammetry principles as closely as possible.

I am using RealityCapture 2.1.1.

Is this a known limitation when using images extracted from 360 panoramas, or could there be a workflow that improves the reconstruction quality?

Thank you.