RealityCapture - Blender roundtrip with kept scale and orientation

Hi, for me it worked for both formats and options using default settings.
I exported FBX from RC using these:
image
image

As you can see, the transformation settings are the same for both options.

Regarding OBJ it looks like:
image
image

In Blender I used these settings for all the options:
FBX:

OBJ:
image

and only OBJ default was imported rotated:

This is because Y was set as up axis during import (RC uses Z as up axis).

For the export from Blender I used:
FBX

OBJ

Then I copied the originally created rcInfo files for models expoerted from Blender. Like:
image

and then just import the models using predefined settings.
FBX:
image

OBJ exported as default:
image

OBJ exported as Blender:
image

But I didn’t need to change any settings, as these import settings are saved in the rcInfo file. Of course, I didn’t rotate the model in Blender in any way.