Hi, for me it worked for both formats and options using default settings.
I exported FBX from RC using these:
As you can see, the transformation settings are the same for both options.
Regarding OBJ it looks like:
In Blender I used these settings for all the options:
FBX:
OBJ:
and only OBJ default was imported rotated:
This is because Y was set as up axis during import (RC uses Z as up axis).
For the export from Blender I used:
FBX
OBJ
Then I copied the originally created rcInfo files for models expoerted from Blender. Like:
and then just import the models using predefined settings.
FBX:
OBJ exported as default:
OBJ exported as Blender:
But I didn’t need to change any settings, as these import settings are saved in the rcInfo file. Of course, I didn’t rotate the model in Blender in any way.