RealityArts needs additional programmers for VOIDRUNNER

Hello all! We are in the Close Beta stage of our flagship title, Voidrunner. The game is a multiplayer flight shooter game that will be distributed on Steam. We need additional programmers in our team to handle Network features&issues and if possible, additional blueprint content.

The job is on site in Istanbul/Turkey. We’ll help with relocation also. We (RealityArts) are at StartersHub, biggest acceleration center in Istanbul nearly 2000m2 space at the business & media center of the whole country. Ask us for additional details.

What we need;

  • A skilled programmer with Network skills that will solve most common problems such as replication, connection etc. (We’re using both Smartfox and Microsoft Azure with Steam)
  • We are a 10 people company. Everyone (even the interns) is part of the whole family. We are strong because we are also very good friends. We’ll embrace our new member like that also. So he/she must have good communication skills.
  • Additional features for Voidrunner’s gameplay may be needed. Though is not strictly requested, high skills in Blueprinting is a plus.

You can reply to this post, PM me or send an email to thanks.

Kemal Ciftcioglu
Co-Founder & Project Director