Realistic skin in UE4

Hey guys, after seeing the update notes i had to try and see what i could do with the skin shader in UE4, all the other materials are just placeholders to put the face in context but i have to say i am really surprised how easy it is to set up the skin shader and to get decent results, next i will probably figure how to make decent eyes in UE4, anyway let me know what you think.

The setup is just a basic diffuse/gloss/normal material with the new subsurface scattering profile applied, i am thinking of going in and adding some fresnel and fuzz into the material to get closer to a more natural skin.

http://www.gdcart.com/wp-content/uploads/2014/10/unreal_skin_3.jpg

Looks great so far, can’t wait to see it with some freznel and fuzz, hopefully reduce some of the waxy look. But great start.

Looks very good, you can also the ‘Opacity’ node and using 0 to 1 you can adjust the ‘spread’ of the SSS just as you can with the old skin shader.

Fantastic work Azkur! This is an awesome start. Be sure to keep us updated as you progress along in this project. Have a great day!

The sss need to be tone down by a bit (a bit candle like now), otherwise, awesome work. This is with 4.4?

That new SSS shader profile is a 4.5 feature.

And i totally misread ‘sss’ at first when you typed it :slight_smile:

thanks for the feedback guys i am still working on the skin and will update soon!

Awesome!!! Congratulations man!!

Any chance you share with us the material or have it on marketplace? May I also ask what solution do you use for your eyebrows & beard?

Any chance you share with us the material or have it on marketplace? If you put there I will buy it, & will be my first paid purcase!

May I also ask what solution do you use for your eyebrows & beard?

Oh the eyes is also fantastic!

Can u show us the material?
can u explain about the eyes
parallax mapping?
i read about it still don’t understand

One giant leap closer to making photo-realistic characters in gaming a reality!

Man, this is great!!!
I would suggest a stronger normal map influence ( just a tiny bit ) and a better shader for the mustache and sir, you can fool anyone that this is a real picture :slight_smile:

Keep it up and

My character is white when I use SSS with a bright sunlight, haha… weird.