realistic hair in ue4?

Hey there,

I have created a character for my game, except how would I go about adding hair physics to the game character ? I have searched everywhere in this forum but no one actually has a simple tutorial on how to step -by-step add hair physics to a game character.

I am new to this, Im just wondering if there is anyone on here that can help a fellow out?

Thank you so much!

Most game engines I know try to stay away from physics based hair. However, since hair is similar to loose clothing in terms of movement, why not use the apex cloth for hair