I’m working on aplugin that simulates airplane physics. I’m using it for my own flight sim, but if there’s enough interest I’d like to put it up on the marketplace as well.
It doesn’t require any special setting up of your model, just enable physics, add it as a child component, plug in appropriate numbers, and it will fly. This model is ideal for simpler things that still need to have some aerodynamic properties (missiles etc), but for most games it can be used as “main” model - even though it’s simplified, it’s more realistic than flight model of almost every game that’s not a dedicated flight simulator (and some that are…)
-and as a bonus i’ll also throw in a simple raycast landing gear simulation, sensor helper to feed data to your instruments, and stability augmentation system.
Example project showing how to use it will be of course included.
EDIT2: released on Gumroad, get it here: https://gumroad.com/l/Mqnn
Tutorial playlist: https://www.youtube.com/playlist?list=PLpdNKDbSpbwV4xJCTI-9l_SGJjedPvAp9
EDIT3: FS template test game (EFMSim) here - https://drive.google.com/open?id=0B20tIRBAcOlsYllnbnZONjhOYkE - now with VR support
Plugin now available on UE Marketplace: https://www.unrealengine.com/marketplace/easy-flight-model