UE5 released and tech is going fast as always and it’s beautiful. But to get to a new engine version we need test bunnies and… well you get the point. Measured by just this forum there are quite a few questions about UE5 which mention crashes, asserts, migration trouble, shader issues, audio problems (though audio components weren’t that great in UE4), but back to the point… Are we OK? is UE5 the big thing now or do we throw some more bunnies at it until it is? Is there an “end of life” to UE4 and can we make a clear timeline what looks like one of the biggest current events in the gaming / media industry?
Point probably made… but obviously some new devs drown on this forum while part remains at 4.ancient while a part gets stuck on these things in UE5.
I’m on UE4 myself and will stick with it for a while for business, but it doesn’t hurt talking about the current state of the engine and how UE4 will be treated in the near future. Devs like facts.