Does anybody have an idea how I could use variable like “intensity of breath” with metasound and switch audio files between “Heavy breath” and “Soft breath” as its intensity chagnes? If you can show me a demo of how metasound nodes should be, it would be great!
The TriggerCompare node looks at the BreathIntensity input value and checks if it is less than your “HeavyBreathing” threshold. If so, it will play the SoftBreathing audio file, else it will play HeavyBreathing.