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real-time terrain simulation for dredging

Dear everyone,
my company want to develop a simulation software for dredging. we want to use unreal engine to do. i want to know whether unreal engine can real-time handle the terrain change when terrain is dig real time or not.In addition, terrain data is point cloud, if the unreal engine can transform point cloud to mesh file for the terrain.At last,give my best wishes to everyone.

No to all. You need to implement realtime terrain modification yourself and you need to convert your point cloud data into a 16 bit greyscale heightmap, after that you can import it into the editor.

ok! thank you very much for your reply!

some one did it already . if u search in forums you will find him