Hello community. I am currently working on a project that needs to integrate Metahuman models to mobile applications (iOS/Android) for real-time interactions with user using voice (basically a chatting AI using voice inputs). I am curious how to integrate Metahuman models with the applications; specifically, what format should I output from UE5 for this purpose and how should I “real-time render” lips and face emotions on mobile device.
Hello,Have you solved your problem? I had the same problem。
This should be possible; however, it will require setting up the Rendering Settings to support Mobile Devices. Additionally, the Shaders themselves may need to be tweaked quite a bit.
I’d suggest starting here Mobile Rendering Features | Epic Developer Community (epicgames.com) and doing some research along with testing via mobile device debugging/bridging as well to find out what works depending on your character’s complexity.
This guide here Rendering Optimization for Mobile | Epic Developer Community (epicgames.com) may also be useful perhaps for optimization.