Hello,
I tried to make a destructible glass… This works, but it looks like … no glass… I just take the startercontent-window-glass, made a destructable and changed the Cell Side Count to 300. But as I destroyed the glass, it looks like this:
I don’t think so that this is real broken glass. Has anyone an idea to make this more realistic?
Thanks. Jojii.
You will want to use Cut-Out Fracturing with an image of broken glass- or some other similar fracture pattern.
Here are some tutorials you can follow to learn about the Apex PhysX Lab:
https://www.youtube.com/watch?v=6DdjEkd53cQ
https://www.youtube.com/watch?v=L6Csr4JucWU
https://www.youtube.com/watch?v=W6Wp-eL-BiA
https://www.youtube.com/watch?v=52EAFb0XVbE
Tanks, maybe this helps. But there are some flying chunks or some which don’t are exactly on the floor. How can I fix this?
There are a number of way this can happen. Check the troubleshooter (I’m going to guess scaling).
Tanks for the quick reply, I’ll check this later