I’m trying to have one actor read a variable from another and compare it to one of it’s own. So the situation would go like this: Actor A hits Actor B, then I compare a weapon variable on Actor A to a shield variable from Actor B to determine damage dealt. I’ve been trying to do this with an Event Hit, but I’m stuck as to how this is done. Can anyone point me in the right direction? An example of this already done (like a screenshot of a BP), or a YouTube tutorial would be perfect, but I’ll take anything at this point!
Thanks in advance!