Read out sav(game) file

I wonder if there is no tool in the editor to read the content of a sav file, generated through the save game functions in unreal. for debugging it would be nice if i could see what a sav file contains, without building me something by my self.
Would be great if there was a tool in the devtools section of the editor where I can read the content of a sav file.

There isn’t :slight_smile:

I also had to write one…

I think Rama has a plugin that will let you write to a txt file. I’d assume it would let you read the txt files as well. You could branch your saving code to write to a text file, that way you can append useful descriptions to things and so that it doesn’t turn to gibberish. Then, when you’re happy with how it’s all working, switch your branch back to use the regular UE save file.