Here is a complicated question:
I’m working on a project were we want to count how many people have downloaded a game and get that number to be used in-game. It can already read a file, but I can’t make it so that unreal downloads that txt file from the website. So how do I download a file using ue? Neither do I know a way for unreal to find out where (the directory) that file might be… Another possibility could be that we make ue just read the number from the website… Either way I don’t know how to do it. Any suggestions?
Hey, just use unreals internet browser plugin. Make a website which tracks all downloads, in ue4 use the Plugin and boom chackalaka! Cheers