Read a torch's fuel inventory

We’re trying to make a standing torch that changes the particle color based on which dye is being burned, but we can’t figure out how to access the torch’s inventory to get the currently burning item. Can anyone assist?

There have been a few people wondering about a way to read inventories. We will look into it and let you know as soon as we find out :smiley:

Any update on this? It’s been quite some time, and I’m looking to do something similar.

This is likely wrong, but maybe it’s a step in the right direction

You could probably also read the inventory on inventory change, but I think when it’s changed is the most logical way to change the particles.