Re-using the same niagara effect in quick succession

I have attached a niagara effect to a weapon to use it as a muzzle flash. However a new effect refuses to start until the previous one is completely finished with all particles gone.

Is there a way to get around that or do I have to keep the effects contained?

have you tried having a niagara particles component and then using activate/deactivate ?
the previous particles should not dissapear on activate (though im not sure what happens if you put the flag reset to true).

Pressing reset appears to have the desired effect, it allows launching the effect a second time while the previous one is still playing. Thanks.

I just have not tried it before because I assumed it would delete the previous one.

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