This mesh looks like it’s animated by an animation targeted at a different skeleton than the mesh’s actual skeleton.
Re-target your animation to the proper skeleton.
If it still comes out wrong, then your source mesh is probably wrong.
This mesh looks like it’s animated by an animation targeted at a different skeleton than the mesh’s actual skeleton.
Re-target your animation to the proper skeleton.
If it still comes out wrong, then your source mesh is probably wrong.