Re-routing Blueprints after changing filepath

Hi all,

I am new to UE here, so I started a default 3rd person project.
At a certain moment, I imported my own 3D model and replaced the default mannequin with it, it worked. Now I decided to make my own directories and sub-directories instead of “Mannequin” and “ThirdPersonBP” etc, so I created a new folder with some sub-folders and moved all my meshes and BPs there and when I tried to play it didn’t work.
That was kinda expected actually since I changed pathes, the question is how can I “relink” Blueprints to each others again? I found that “Reference viewer” can show me the links between various elements but I can only “view” and couldn’t change the old path of the BP to the new one.
Any suggestion? Thanks.

If you moved the items from within the Content Browser of the editor, it should have already updated the references for you.

Are you certain that’s the problem? What’s the actual error message you are receiving?

I don’t have any, but the game behavior is missed up.
I remade the project and it works fine, thanks.
I will mark this as solved.