Hello,
I have originally created a UserWidget from Native Parent Class; but now I would like to re-parent it; then I did successful re-parent in the Class Setting Options panel to a new custom parent UserWidget, that’s Ok, I can access to the Inherited variables; but I can’t see the parent UI in the designer.
I know if I create a new child directly with the UE editor; the Parent pre-construct, construct and tick are automatically added by unreal; doing that I can see the parent UI in the child UserWidget (designer)
I would like to keep my original UserWidget.
(if this can solve the issue) Is there a means to manually add a parent:pre-construct, parent:construct, parent:tick events in the original child graph ?
(UE 5.6)
Best Regards
Thanks for your help