Re-parenting UserWidget : can’t see the parent UI in it (designer)

Hello,

I have originally created a UserWidget from Native Parent Class; but now I would like to re-parent it; then I did successful re-parent in the Class Setting Options panel to a new custom parent UserWidget, that’s Ok, I can access to the Inherited variables; but I can’t see the parent UI in the designer.

I know if I create a new child directly with the UE editor; the Parent pre-construct, construct and tick are automatically added by unreal; doing that I can see the parent UI in the child UserWidget (designer)

I would like to keep my original UserWidget.

(if this can solve the issue) Is there a means to manually add a parent:pre-construct, parent:construct, parent:tick events in the original child graph ?

(UE 5.6)

Best Regards

Thanks for your help

Are you looking for Named Slot?:thinking:

But don’t create multi-level classes, in old versions of the engine (and most likely still) they broke after 2-3 inheritances…

Thanks :slight_smile: I have no problem when creating UserWidget child from a child with UE 5.6, the problem comes when I re-parent one who was created from the Native UserWidget Class; may be I will have to recreate it from a new child…