Re-import FBX mesh removes sockets?

More details as of 14.5.1

  • Set up a few sockets using the Socket Manager ‘Create Socket’ button for a Static Mesh
  • Reimport source target file of the Static Mesh (Asset/Reimport)

All the sockets will be deleted. Super annoying. Is there a way to disable this from happening? This is costing me a lot of iteration time.

Thanks.