Hello everyone! Newb alert.
My objective is to re-colour a specific body part on the default blue mannequin (from the Animation Starter Pack). I’d like use this to represent damage to the various parts.
I just have no idea where to start.
Hello everyone! Newb alert.
My objective is to re-colour a specific body part on the default blue mannequin (from the Animation Starter Pack). I’d like use this to represent damage to the various parts.
I just have no idea where to start.
Hi,
Cheers,
In Blueprint or C++?
Ok thank you. I’ll see if I can make that happen.
I’m very sorry, I should have specified a c++ solution. I’ll see how far I get with the BP solution first though.
Thanks!
Hi,
That could help you :
So instead of changing the color you could change the lerp value between a healty and damaged texture…
Cheers,
Splendid! thanks for your help. I also followed this thread.
Someone has already made a texture map that i can just slap onto the mannequin.