Hello RecourseDesign,
I am not sure if it was covered before but I wasn’t able to find any. When I enable the octahedron mesh when creating an imposter. The imposter of the tree mesh goes down in the Z-axis. Then there is a lot of crazy stretches of the three from one side of the world to the other. I’ll try to post some screenshots soon not sure if that caused a memory leak or something but I also started getting memory error but I am guessing that is something else.
Thank You