The goal of this pack is to provide more options for your market and shop vendors.
These animations were primarily designed for NPCs, serving as a foundation for gameplay mechanics or atmosphere-building. You will find jewelers, food vendors, alchemists, and armorers/weaponsmith standing at their counters! There are five distinct professions, each available for two body types: Manny and Quinn. Each vendor can perform their trade-specific tasks or stand idly by while waiting for customers.
In update 2.0, every single animation was reworked. Essentially, they were created from scratch while preserving the style and purpose of the originals. The original animations remain available in a separate folder. Beyond simply elevating the quality of the animations, "Start" and "End" sequences were created for almost every animation chain, allowing characters to smoothly begin and conclude their actions. New animations and transitions were also added, enabling vendors to fluidly switch between states and thereby adding depth to their activities.
VIDEO WITH EXAMPLES OF ANIMATIONS 1.0
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