The purpose of this package is to provide a foundation for creating fishing game mechanics. It can also be used as poses for NPCs.
The package offers a wide range of customization options, including: three types of swings (differing in strength) for two types of fishing rods across four directions (left, top, bottom, right). These directions also apply to attempts to reel in the catch, with the ability to change direction at any appropriate moment. For each direction, there are 2 failure variants (fish got away and line broke). There's also the option to attach bait to the line, catch a fish—examine it—and then keep or release it. Plus, there are animations for securing the rod in place.
The pack is perfect for projects that aren't aiming for a full simulator but want to add a fishing mini-game with more than two buttons.
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