An event driven plugin for the Razer Hydra.On the last version(Experimental - Motion Controller Support E0.8.2 for UE4.9) provided by Getnamo to recomplie.
Setup - Using Blueprint Component and Interface
1.Open the blueprint you wish to receive hydra events.
2. Add the Hydra Component to your blueprint by clicking Add Component
3.Select the Hydra Component,you will find Assignable Events in the detail
4.Pressed add button to add an event to the blueprint
I have tested the plugin.Two controllors could be recognized.