Raytracing on mobile platforms

The mobile market already has processors with hardware ray tracing acceleration - Snapdragon 8 Gen 2, Exynos 2200 and Dimensity 9200. Is there an option in Unreal Engine to use ray tracing on mobile devices? For example use RT for reflections or lightning?

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Yep, ray tracing for mobile devices has been added in UE 5.3

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