Not a clear yes, although that is the goal eventually. At the moment, the quality vs performance is not quite there, so some pre-computed things may still be in order, like bake Sky Light for occlusion, but use RTGI or SSGI for the sun.
But depending on what you’re doing, you may be able to do just dynamic lighting with raytracing features and not need to bake at all. Just depends on your use case.