RayTrace is now disallowed

As the title states - raytracing is now disallowed when trying to utilize the control rig’s functions through level sequencer even though it is still available to select. Marked this as a bug because I’m not sure it was intentional, but my mechanics are now broken

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You mean the SphereCast node is not allowed anymore ? :fearful:

Well, if you have the control rig in the map using it, even present on the map - it doesn’t disallow

The minute you put it in a level sequencer though yep, no validation :upside_down_face:

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