How do I do raycasting? I am not talking about sending thousands of rays to render, I am talking about sending a single ray that collides with something like the ground, to see if you can jump again. I can’t find something like this in UE5. Another example of this is a laser that destroys objects using a raycast.
Do you just mean?
Raycast in other Engines, like Unity, are called Traces in Unreal.