Because 4.22 updates DXR and 4.22.1 updates have AnselRT support, it is not clear whether the problem that Ansel cannot use is due to engine problems or NVIDIA problems.
AnselRT should be great. It should be the best tool for getting high resolution and panoramic images in the Unreal engine, and the RT version also adds special DXR quality improvement support. I see Ansel’s RT version is also supported in the 4.22.1 update. He mentioned “Increasing support for AnselRT” in Epic’s 4.22.1 Githib and EPIC’s official update log.
Unfortunately, Ansel can’t start properly at present. If you install the Geforce of NVIDIA, starting Ansel in the engine will prompt “unsupported games”. AnselRT and NVIDIA Geforce now think that the engine is “unsupported games”, so it can’t start. (I used AnselRT successfully in the preview version of 4.22 in early March, but there was no support for Ansel RT functionality in the engine at that time.)
Unfortunately, this is not available for the time being. I just want to ask if this is the reason for the internal support of the engine, but at present, it seems more likely that Geforce of NVIDIA has made a mistake.