Ray Tracing is beyond broken in 4.23

The brute force GI method coupled with the skylight denoiser seems to do the trick! And it’s just with HDRI skylighting, Later, I’ll post some snapshots of another scene that I made that illustrates this. Brute force is very costly with the increased samples. I only have a RTX 2060 super atm… I should upgrade to a 2080 instead XD