Ray Casting Problem...

hello, i’m working on a project which is a horror game and i’m trying to do when the player look at the door character will appear and play animate and play sound.
raycasts showed the hit in print string but the animate and sound doesn’t start…
i checked it over an hour and tried to change some things there but nothing worked same result. i have no idea what am i doing wrong.
what i basically done is following this in the LineTraceForObjects section, and i created a ‘global variable’ with GameInstance called “RayCastAtScream” and “StartTheScreamAnimation”. and connect them between Level Blueprint and Character Blueprint.
here is pictures:
this is on Level Blueprint and Red Branch connect to Event Tick and OnDestroyed connect to Cast to GlobalVariables ( i did it because its connect to some Set … ).


this is Character Blueprint:

Thanks for Help.
I FOUND THE PROBLEM! The problem was with the createScream variable… FIXED IT.