https://www.youtube.com/playlist?list=PL4RiEXnd2DeTN1GRWc-fW5rp_9qUMTgVL
Looking for TACTICAL walk animations for your pistol packing spy, agent, soldier, NPC guard, or civilian?
AGENT provides an old fashion military style “Ready” walking state as a foundation, along with a myriad of actions, hits and death animations for your general hand gun wielder on HIGH ALERT.
AGENT includes a wide range of locomotion, hit reactions and deaths, to shots, reloads and abilities in 60 FPS HQ motion capture.
This set is currently compatible with the UEFN mannequin skeleton and will need to be retargeted if you are using a custom skeleton. The Animations include the pistol transforms/weapon data within both the IK hand gun and the Weapon r bones.
The animations in this set (Both In-Place and Root Motion) have been developed with EPICs Game Animation Sample and Longmire Locomotions ALSV4 in mind. Some actions are intended to be used with curves and overlays (Sweeps, ADS Pose, Fire, Reloads etc) and some are intended to be used with root motion (Hits, Deaths, Locomotion etc).
NOTE: Download the version for 5.6 for anim notify and database/chooser examples.
Death animations do not feature floor impact as they are intended to be used in conjunction with Ragdoll logic.
The full list of actions and locomotion animations can be seen below (Namespaces have been removed - AS_Agent_Pistol_ :
ACTION SET - Animation List (159 Animations Total)
Idle Options: 3 Root-Motion Animations
Ready_Idle_CheckWeapon
Ready_Idle_LookAround
ADS_Idle_LookAround
Equips: 6 In-Place Animations
ADS_Equip
ADS_Unequip
Equip_Neutral
Equip_Ready
UnEquip_Neutral
Unequip_Ready
Weapon: 11 Root-Motion Animations
ADS_Fire_01
ADS_Fire_02
ADS_Fire_03_Light
ADS_Fire_04
ADS_Jam_01
ADS_Jam_02
ADS_Grenade
ADS_Reload_01
Ready_Grenade
Ready_Reload_High
Ready_Reload_Low
Abilities: 13 Root-Motion Animations
ADS_Gas_React
Ready_Gas_React
ADS_Flash_React_01
Ready_Flash_React_01
ADS_Torch_React
Ready_Torch_React
ADS_Halt_01
ADS_Point_01
Ready_Point_01
ADS_Signal_01
Ready_Signal_02
Ready_Surrender_01
Ready_Surrender_02
Ready Hit Reaction Animations: 16 Root-Motion Animations
Ready_Hit_B_01
Ready_Hit_B_02
Ready_Hit_B_03
Ready_Hit_B_04
Ready_Hit_F_01
Ready_Hit_F_02
Ready_Hit_F_03
Ready_Hit_F_04
Ready_Hit_F_Leg_Lt
Ready_Hit_F_Leg_Rt
Ready_Hit_L_01
Ready_Hit_R_01
Ready_Hit_Light_F_01
Ready_Hit_Light_F_02
Ready_Hit_Light_L_01
Ready_Hit_Light_R_01
ADS Hit Reaction Animations: 11 Root-Motion Animations
ADS_Hit_B_01
ADS_Hit_B_02
ADS_Hit_B_03
ADS_Hit_B_04
ADS_Hit_F
ADS_Hit_Lt_01
ADS_Hit_Lt_02
ADS_Hit_Lt_03
ADS_Hit_Rt_01
ADS_Hit_Rt_02
ADS_Hit_Rt_03
Ready Death Animations: 15 Root-Motion Animations
Ready_Death_B_01
Ready_Death_B_02
Ready_Death_B_03_MultiShot
Ready_Death_F_01
Ready_Death_F_02_MultiShot
Ready_Death_F_03
Ready_Death_F_04
Ready_Death_F_05
Ready_Death_F_06
Ready_Death_F_07
Ready_Death_F_08
Ready_Death_L_01
Ready_Death_L_02
Ready_Death_R_01
Ready_Death_R_02
ADS Death Animations: 16 Root-Motion Animations
ADS_Death_B_01
ADS_Death_B_02
ADS_Death_B_03
ADS_Death_B_04_Multishot
ADS_Death_F_01
ADS_Death_F_01
ADS_Death_F_02
ADS_Death_F_04
ADS_Death_F_05
ADS_Death_L_01
ADS_Death_L_02
ADS_Death_L_03
ADS_Death_L_04
ADS_Death_R_01
ADS_Death_R_02
ADS_Death_R_03
LOCOMOTION SET - Animation List:
Base: 4 In-Place Animations
Pistol_ADS_Idle_Loop
Pistol_ADS_Sweep
Pistol_Neutral_Idle_Loop
Pistol_Ready_Idle_Loop
Ready Walk Loop Animations: 12 Root-Motion Animations
Walk_Loop_B
Walk_Loop_BL
Walk_Loop_BR
Walk_Loop_F
Walk_Loop_FL_20
Walk_Loop_FR_20
Walk_Loop_FL
Walk_Loop_FR
Walk_Loop_LL
Walk_Loop_LR
Walk_Loop_RL
Walk_Loop_RR
Ready Walk Pivot Animations: 10 Root-Motion Animations
Pivot_B_F_Lfoot
Pivot_B_F_Rfoot
Pivot_F_B_Lfoot
Pivot_F_B_Rfoot
Pivot_LL_RL_Lfoot
Pivot_LR_RR_Lfoot
Pivot_LR_RR_Rfoot
Pivot_RL_LL_Lfoot
Pivot_RL_LL_Rfoot
Pivot_RR_LR_Rfoot
Ready Walk Reface Animations: 8 Root-Motion Animations
Reface_B_L90
Reface_B_L180
Reface_B_R90
Reface_B_R180
Reface_F_L90
Reface_F_L180
Reface_F_R90
Reface_F_R180
Ready Walk Start Animations: 14 Root-Motion Animations
Walk_B_Start_Lfoot
Walk_B_Start_Rfoot
Walk_BL_Start_Lfoot
Walk_BR_Start_Rfoot
Walk_F_Start_Lfoot
Walk_F_Start_Rfoot
Walk_FL_Start_Rfoot
Walk_FR_Start_Rfoot
Walk_LL_Start_Lfoot
Walk_LL_Start_Rfoot
Walk_LR_Start_Lfoot
Walk_RL_Start_Lfoot
Walk_RL_Start_Rfoot
Walk_RR_Start_Rfoot
Ready Walk Stop Animations: 12 Root-Motion Animations
Walk_B_Stop_Lfoot
Walk_B_Stop_Rfoot
Walk_F_Stop_Lfoot
Walk_F_Stop_Rfoot
Walk_LL_Stop_Lfoot
Walk_LL_Stop_Rfoot
Walk_LR_Stop_Lfoot
Walk_LR_Stop_Rfoot
Walk_RL_Stop_Lfoot
Walk_RL_Stop_Rfoot
Walk_RR_Stop_Lfoot
Walk_RR_Stop_Rfoot
Ready Turn in Place Animations: 8 In-Place Animations
Turn_L_45
Turn_L_90
Turn_L_135
Turn_L_180
Turn_R_45
Turn_R_90
Turn_R_135
Turn_R_180