Ranged Weapon Designer Concept for Creative 1.0
I saw in Trello that we’ll get custom ranged weapons in Q3, if it comes ever comes to creative 1.0, i already have something in mind for how it could look like, its called the Ranged Weapon Designer, its a copy of the melee designer, just with the most/all guns possible, the goal is to choose a weapon as base to ‘edit’, change stats, icon, model name, effect, mods for modular guns etc.
These are the options i like to see in this device
Select your weapon! \*\*All guns possible\*\*
Spawn your weapon!
Name
Description <bigger text field, like in message feed device>
Rarity Common to Exotic
Sound
Ammo type <Light/medium/heavy>
Reload per bullet <On/Off>
Shoots in bursts <None/2/3/4>
Weapon icon
Weapon model/skin <skins like lawless, eradicator, unstable exotics>
Damage
Critical hit damage fixed number<ON/OFF>
Critical hit damage multiplier <1.0x>
Critical hit damage <185>
Reload time <2.1>
Fire rate <0.85>
Magazine size <12>
Rectile <Triangle/Cross/Shotgun/
Accuracy <0% to 100%, this is like the bloom of the rectile>
Weapon mod scope <available scopes, i hope to see scopes form p2x, red eye, auto sniper, deadeye dmr/ar etc>
Weapon mod Magazine
Weapon mod Supressor/muzzle
Weapon mod handgrip
Bloom increasement walking <1.0x>
Bloom increasement shooting <1.0x>
Bloom increasement walking ADS
Bloom increasement shooting while ADS
Effect when shooting <None/hoprock/slap/chili/siphon>
Effect when held <None/Hoprock/Slap/chili>
Bullet Projectile <None/Sticky Grenade/Explosion/Shockwave/Fire/Freeze>
Hitscan <ON/OFF>
Bullet drop <ON/OFF>
A way to enable/disable scope functionallity, So we can recreate e.g. Legacy Tactical assault rifle
Epic games, please add this, you know how much of an impact this has to me and all other creators? Alot definitely. Can you imagine how many guns we can make, Enhanced Pump Shotgun, Hoprock Assault rifle, Run n Gun Sniper!