randomly placing items in the editor 5.1

What I want to do is make a forest. In the editor I want to place the same tree all over the forest. From there I’ll make the trail I want my player to take. I’m guessing a blueprint can’t do this and I would need a python script. I’m a little new to this.

Thanks.

Do you want them to be random every time you start the game or just randomly placed one time?

one time. I want them to be placed in the editor itself.

I suggest looking closer at something like this: UE4: Complete Guide to Spawning Foliage on Landscapes Using Grass Node Output - YouTube. The same technique can be applied to other assets than just grass.