basically object is randomly spawn i an area and same object infinite generation
basically an object is randomly spawned in an area and the same object infinite generation
please help
ok thanks but I want that when the player enters another chunk so it spawns and not infinitely, only once
BTW if not understanding then play subway surf I am making my game like this
ok thanks but I want that when the
player enters another chunk so it
spawns and not infinitely, only once
vs
basically an object is randomly
spawned in an area and the same object
infinite generation
I see you’ve changed your mind about it
BTW if not understanding then play
subway surf I am making my game like
this
How about you explain what you need, in fine detail and with screenshots rather than send me off to play a game…
ok I will give you screenshots hope you understand
Perhaps you could have a look at some tutorials for endless runners:
I believe that’s what you’re ultimately, after, no?
this is 1 image
this is 2 image
Not sure if I follow. Do you want to spawn an object and then move it to another location?
yeah like you have given this link -Creating a MOBILE Endless Runner Platformer Game With Unreal Engine 4 - For Beginners! - YouTube
So why not follow the tutorial? Unless you have a very specific question, you’re better off following one.
I simply do not understand what you expect here:
This is not helpful, sorry. If you want to spawn an object and move it someplace else over X time, use a Timeline.
ok man!!!