Randomizing Wheel Selection

So I am working on a randomizing wheel game where you get transported to a different levels. Carnival type game. when I connected the print string, I got separate colour names printed, BUT with the levels connected, I always end up in the purple level. no matter what I land on. WHY? is using a sequencer the wrong way to go?


okay, I got a switch on int but how do I get it to land on the result and on random choice?

my ints were all wrong, set the a function (type int) on the collision and take that as a response to the thing that gets the answer.

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