Randomizing blocks' texture and rotation.

I have thousands of assets and I’m not sure what’s the best way to randomize their texture and rotation (I have four textures and can add extra variety by rotating them by 90 degrees).

Would using something in the construction tab viable or would that be too expensive? Any good tutorials showing how to go about it?

Are you talking about the grass here? How many blocks is that?

There are grass and dirt blocks. They are in the thousands.

Right, you want to take a look at material custom data

You can have one material, but set the properties differently for every mesh

:slight_smile:

Greetings @MickeyBlumental

I was going to throw some input until I saw the great info Clock tossed you. They’re spot on and should answer the questions you’re asking. If not, I’ll monitor the thread. Thanks!

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