I have a game idea for unreal engine that uses randomized controls. Every 10-15 seconds the controls (W A S D and space) should randomize and do a function of an other key. is there any way I could do that with blueprints in UE5?
Instead of using keyboard press actions you can use enhanced input system which allows your player to do stuff like rebind keys
Hey @T1mur-Run! Welcome to the forums!
If you plan on using Enhanced Input as @ehownoob suggested, check out this non-Epic affiliated tutorial for an example on how to remap keys:
Hey @T1mur-Run!
Checking in! Was the above the solution you needed? Are you still having trouble?