Randomize pitch?

I distinctly remember being able to randomize pitch in UDK, which is a great feature for making some sound effect less repetitive.
However, I cannot seem to find such a feature in the sound cues of UE4? How can I replicate this?

Inside SoundCue -> Modulator node.

8 Likes

Thanks! That’s what I was looking for!

Is pitch multiplier limited to 2? I can’t seem to increase pitch above this.

Here you go:

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