Random time line triger

Hello again. Has UE4 any tool to achive that a sound sequence get triggered in diferents momets of the time line every time is triggered??

My purpose is to avoid that repetitive feeling by making the sequence trigger from diferents parts every time the character is sliding the walls

T H A N K S

THANKS

Pop the spawn node open

image

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Thanks

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Thanks ClockworkOcean,

It’s also worth noting that you can build delays into ‘SoundCue’ assets (Cues work the same as playing a sound wave, but with added functionality)

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