Random Succeed task

Hi I’ve been trying to create a task within the behavior tree so that every time it runs it either succeeds or fails randomly. I tried using the random integer within rang node and a random stream variable but it keep’s producing the same integer every the task is called.

Any help would be greatly appreciated.

If it is to be a 0 and 1 range, the max value is 2. Test this by printing your output to the screen in the tick function